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I’m not a religious man. In fact I’m an almost ‘unreligious’ person. I think religion is rather silly. But even I think that perhaps ‘karma’ is returning to haunt those who exploited Tomb Raider for every penny they could squeeze. According to this Reuters article, the studio that made Cradle of Life (the movie) is blaming the makers of Angel of Darkness (the PS2/PC game). Why? Because the game was sub-par (and like the film wasn’t… whatever…). Here is the problem with Tomb Raider: it’s overdone. It’s typical Hollywood - take one fairly average idea and string it for as many sequels as you can. Just to test my thesis I went on to GameFAQs and searched for ‘tomb raider’. I counted up about 10 different editions of Tomb Raider for PlayStation and PS2, and a few for PC, GameBoy etc. Now. The only game series that comes to my mind when I think of ‘ten editions’ is Final Fantasy and maybe DragonQuest. The latter I don’t know much about, but the former has one unique thing that seperates it from Tomb Raider and Co, and that is good ideas. Whether you like Final Fantasy, even if you hate RPG’s, you have to accept they have good ideas a-plenty - even if you restrict yourself to just 7, 8, 9 and 10, you’ll find more excellence for each quid than you would in any of the Tomb Raiders. That’s the problem with these games - they are contentless. And in a medium where such a premium is charged for games (£20 - £40) if you haven’t got the content, you’re not going to get my custom.